The Relic: First Guardian Wiki

Complete guide hub for the Korean dark-fantasy soulslike action RPG by Project Cloud Games.

Released July 31, 2026 — PC (Steam), PS5

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Frequently Asked Questions

What is The Relic: First Guardian?
The Relic: First Guardian is a Korean dark-fantasy soulslike action RPG developed by Project Cloud Games and published by Perp Games. Set in the ruined world of Arsilthus, you play as the last Guardian tasked with recovering shattered relic fragments and sealing the encroaching Void. It released July 31, 2026 on PC (Steam) and PS5 for around $49.99.
Is it single-player or multiplayer?
The Relic: First Guardian is a single-player-only experience. There is no co-op or multiplayer mode — it is a traditional solo soulslike, focused on mastering combat and exploration alone.
What are the weapon types?
There are 5 weapon families: Sword & Shield (defensive), Longsword (balanced), Dagger / dual blades (fast), Two-Handed (heavy), and Battle Staff (skill-based). There are 12 skill trees total — two per weapon family — allowing deep build customization.
How does leveling work?
There is no traditional leveling system. Character growth comes entirely from collecting relic fragments (runes) — 70+ unique passive effects that modify skills, combat behavior, and weapon performance, plus Relic Energy used to buy skills in weapon skill trees.
How does stamina work?
Attacks cost zero stamina. Stamina is reserved exclusively for dodging, blocking, and parrying. Skills use cooldown timers rather than resource pools. This encourages aggressive play while maintaining defensive options.
Is there a difficulty setting?
No difficulty options are confirmed in the launch build. The challenge is managed through the game itself — exploring for relics, buying HP/stamina skill nodes, collecting potion shards, and adapting your build to each boss.